Mittwoch, 26. Oktober 2016

#mff - #MarvelFutureFight 2.6 with #DoctorStrange - #marvel #comics

 8 New Characters

Doctor Strange, Baron Mordo, Wong, Ancient One, Kaecilius, Clea, Satana, and Hellstorm join the Fight!
 


* Numbers are based on skill level 1.
 * Doctor Strange is only available through Epic Quest
 * Doctor Strange is Tier-2 Base character, He can only be leveled up, ranked up, and mastered through the Epic Quest.
 * Wong, Baron Mordo, Ancient One, Kaecilius are available through Memory Missions in Epic Quest.
 * Satana and Hellstorm are available in the Dark Dimension in Epic Quest.
 * Clea is available as a Shifter in Dark Dimension.
 * Clea and Satana's Biometrics are also available in the monthly selector only 

*Wong, Baron Mordo, Ancient One, Kaecilius, Satana, Hellstorm and Clea will all advance to Tier 2 in the normal way (via tickets or materials). 

New Team Bonuses and Achievements have been added.
 6 New Tier-2 Skills for Black Order Characters

Proxima Midnight, Black Dwarf, Corvus Glave, Super Giant, Ebony Maw, and Thanos will get their Tier-2 Passive Skills.

▣ 4 New Uniforms

We are bringing you 4 New uniforms to help boost your characters. The New Uniforms are all based on the movie versions of Doctor Strange, Wong, Baron Mordo, and Ancient One. These Uniforms will be available in the store!

* New Uniforms will be on sale during the sales period.
* You will be available to check more details and changes in Marvel Universe and Uniform room.

 New Contents: Epic Quest

 Epic Quest has been added. Will you be able to help Doctor Strange stop Kaecilius’ plans for global destruction?
 Epic Quest will come up with various rewards which will be the only way to boost Doctor Strange.


 Memory Mission, and Dark Dimension are available in Epic Quest. These modes will allow you to get the new character’s Biometrics!




 Shadowland: King of the Hill and other changes

 1. King of the Hill

  Vanquish your foes and sit on top of the Shadowlands tower!
  A New floor has been added in Shadowland!

  The throne is only available for those player who are able to manage the final floor of Shadowlands! You will fight against the player who sits on the throne.
  * After weekly reset, the player who finished with the most amount of points in the Shadowland King of the Hill will take the throne for his own.


  King of the Hill matches will be a 3 on 3 Rumble Battle with the Challenger facing the current King of Shadowlands. Challengers will be able to gain points based on their Challenge Score.


Rank will be determined by the number of successful attack attempts and total challenger points.
The throne will be held by the number 1 King of the Hill player, and the throne will be held for one week. Will you be able to take (and hold) the throne?


 2. Shadowland Filter

  You will now be able to limit the characters in your list based on their types with the new Shadowlands filter. Quickly reduce your character list to the characters that are useful to that floor with a press of a button.



 Alliance Battle Changes

 1. Extreme Mode

Extreme Mode is a much more challenging version of alliance battle!

You will be able to enter Extreme Mode once you finish the Normal Alliance Battle!
The mode will have a higher difficulty and more strict alliance battle conditions!
  * In Extreme Mode you will not be able to re-use the same characters that have already been used in Normal Mode.

 Image shown taken from the test build, real values will vary
  Points acquired in Extreme mode will be added to your Total Score, and you will be able to acquire extra rewards from Extreme Mode!

 2. Difficulty Changes in Normal Mode

  Along with Extreme Mode, Normal Mode also has a little changes in Difficulty.
  Total amount of enemies and points will be modified.
   * Total amount of rewards stay the same. Apologies for the Incorrect Information given. 

 3. Weekly Schedule

  For your convenience, Weekly Schedule for Alliance Battle has been added.
  You will be able to check it in the Main Screen of Alliance Battle.


 Dimension Rift Changes

 1. Auto Search

  You will be able to re-search the Dimension Rift of your wish more easily with Auto Re-Search button!

  * It will re-search a max of 10 times per search
  * Amount of gold use may vary based on how many times you have re-searched

 2. Completion Bar Changes

  We have made adjustments to the Completion Bar. If you run higher level stages of Dimension Rifts, you will be able to gain more points than before to complete the Completion Bar

 Timeline Battle Changes

 You will be now be able to Auto Repeat in Timeline Battle! It will Auto Repeat based on the number of Entries you have remaining.

  * Auto-Repeat requires a Clear Ticket.
  * It will stop once all Clear Tickets are consumed.
  * Auto-Repeat feature does not support Search new opponent.

 Other Changes

1. Use of ISO-8 has been improved.
   - A move button has been added to change the character without going back a screen.
   - You will be able to Enhance/Combine/Awaken in the Inventory window
2. Home Button Added to go back to Lobby. Except Lobby screen. The Settings Menu will change into the Lobby Icon.
3. You will be able to check which skill will be changed after equipping a Uniform in the Uniform window.
4. When auto-clearing a Story Mission (using Clear Tickets), you can automatically use Clear Tickets up to 10 times.
  * It will stop automatically either when Energy or Clear Tickets have been depleted.
5. When checking Black Anti-Matter or Chaotic Norn Stones in the Inventory, a new button has been added which will take you directly to the World Boss stage
6. HP Increase Active Option with certain Comic Cards has been improved.
  - If activated, Max HP and Current HP will boosted at the same time.
  - If the buff expires, Max HP will be reduced however your Current HP will remain the same (healed)
  * If Current HP is more than the characters normal Max HP, it will readjusted based on their Max HP.
7. If you select and apply your team by 'Team Bonus’, selected character of your choice will be the Leader.
8. If you use Auto-Repeat feature in CO-OP, a character will be automatically selected when you enter.
9. Fixed an issue with Daisy Johnson’s skill ‘More Bang for your Punch’ where its usage does not decrease the buff in certain conditions.
10. Fixed an issue with Mockingbird (including Uniforms)’s skill ‘Bo-Staff Take Down’ missing in certain conditions.
11. Fixed an issue with Shang-Chi’s "Gold Shoes" Gear Dodge rate not showing correctly.

   Passive Skill “Chi Reflect” will be improved.
   -Tier 1: Improved “Chi Reflect”
                        Activation Rate: 30% when hit
                        Apply to: Self
                        Guard 2 Hits (2 Sec.) →Guard 3 hits (3 Sec.)                        Cooldown Time 11 Seconds

   -Tier 2: Improved “Chi Reflect”:
                        Activation Rate: 40% →Activation rate: 70% when hit
                        Apply to: Self
                        Guard 2 Hits (4 Sec.) 
→ Guard 4 hits (4 Sec.)
                        
Cooldown Time 10 Seconds
12. Shang-Chi’s “Chi Charge” All Attack changed to Physical Attack  
13. Fixed 2 issues with Captain Marvel
   - Fixed an issue with her 6 Star Skill ‘Radiant Form’ where after clearing a stage after she dies during Radiant Form, it would show 2 Captain Marvels.
   - Fixed an issue where using her skills would make character HP Bars disappear
14. Fixed an issue with Shadowland that Uniform/Special Gear effect icons do not show immediately
15. Fixed an issue with the Lock Icon disappearing in certain situation.
16. Fixed an issue with Status Detail window where Defense Penetration could show a number that exceeded the max Defense Penetration Stat (50%)
17. Fixed an issue with World Boss Mission where use of the Team-Up Skill in certain situations made your character invincible.
18. You will be able to check possible rewards in the World Boss main window.
19. You will be able to check the Time Limit for a 7 Day Check-In event in game.
20. You will be able to see a Free Draw icon in the Lobby if the Hero Chest Free Draw is available.
21. Number of Wins in the Alliance Tournament Result Screen will be deleted.
22. Fixed an issue with weekly ranking reset announcement window that if pressed the window would send you to the Shadowland Main Lobby instead of the Main Lobby.
23. Fixed an Issue with Alliance Battle Score List that while scrolling down, it would automatically move back to the Top of the list.
24. Shadowland first clear reward added.
25. Frost Beast in Alliance Battle will no longer attack other mobs.
26. If the Frost Beast is killed before all the mobs have spawned, the mobs will spawn regardless.

27. Comic Card font for options has been changed to differentiate them from the fixed stats. 

#swgoh - Bug fix Rancor and Grievous Raid - #starwars


Greetings,


We are aware of the current bugs that are affecting the Tank Takedown and The Pit Raids. We are currently testing two bug fixes and are aiming to have them out this week. They are:

  • Raid rewards will now only be granted to ranks 1-50. Ranks 51+ will receive an inbox message saying that they did not rank high enough to receive rewards.
  • Players that were in a Guild, exhausted their roster on a Raid, were kicked from the Guild and then rejoined the same Guild would have their rosters refreshed. After the update player rosters will not refresh when the above actions are taken.

In addition to the above fixes, we have taken note of Players that have exploited these bugs. Action will be taken against these accounts once we have a complete list of offenders.

Lastly, in a future update we are aiming to make it so that players in a Guild when a Raid is started will be the only ones to receive rewards from that Raid.

We have attempted several methods to allow guilds to add players during an active Raid and have the newly added players participate in and benefit from the Raid. However, this philosophy has opened Raids up to various means of exploitation which undercuts the overall importance and value of Raids. Rather than spend more development time trying to enable this behavior while defending against players seeking to exploit the system, we will move to this new approach and hopefully be able to apply our development focus elsewhere.

Freitag, 7. Oktober 2016

#starwars - Level Up, Gear Up & Raid "Tank Takedown" up - #ea #swgoh

Greetings,

Next week we will be increasing the level cap to 85. Our last level cap increase was on March 31st, 2016, and a number of players have been at level 80 since April. This will have given players 6 months to have reached the cap of level 80, geared up their characters, and expanded their roster.

With this level cap increase, characters will be able to reach new abilities and gear tiers. But wait, where does one obtain these new gear pieces? Well I’m glad you asked! Players will be able to obtain brand-new gear from the Tank Takedown Raid! The plan is to release the new Raid later in October shortly after the level cap increase.

But wait a second, wasn’t the Tank Takedown Raid announced back in July? Why did it take so long to release it?

The Raid was delayed to continue QA testing, polish the art, and much more. The biggest reason however is to allow Guilds to launch both The Pit and the Tank Takedown Raid simultaneously. Now, Guilds will earn two types of currency when completing their activities each day, one for each Raid. Previously, it wasn’t possible to launch both at the same time with the tools we had in place. Guilds would have had to choose between the two Raids, and the development team felt this would have caused some divide between their members. So now, no need to choose one or the other! You can launch both at the same time, they are completely separate with attempts and character refreshes.

So the new gear is great, but is there a new character to obtain in the new Raid?
There is indeed a new character for players to obtain, a fan favorite that is obtainable only by defeating the heroic difficulty of the Tank Takedown Raid.

Is there anything else we should know about the level cap increase or the new Raid?

  • Guilds will have both types of the new currency MAXED when the new Raid goes live. We will announce the exact date of the Raid as we get a little closer, but Guilds will definitely want to spend as much of their currency as they can instead of holding onto it.
  • Players will be able to earn rewards from The Pit and Take Takedown Raid individually.
  • Characters used in one Raid will not limit them from being used in the other.