Samstag, 12. August 2017

#mff - Patch 3.3 Update Details - #SpiderMan #Marvel

Patch 3.3 today

3 New Characters
Absorbing Man, Titania and Spider-Man 2099 have been added.
Note:

Spider-Man 2099’s passive skill explanation
:

Spider-Man 2099 will turn 75% transparent, as he gains an I-Frame for a short period (2 Seconds). As this is happening, a decoy will deploy and attack the enemy. 
Absorbing Man and Titania can be acquired in Biometrics Selectors.  Spider-Man 2099 is only available in the Get 20 biometrics dailypackage.
As new characters have been added, new Team Bonuses and Achievements are also added.

3 New Uniforms added

New Uniforms for Yondu, Kid Kaiju, Spider-Gwen, and Thanos have been added.

 New Uniforms will be available for a discounted price for a short period. You will be able to check the uniforms specific features in the Uniform Room.

 Thanos Uniform Added

Thanos will be receiving a new uniform this update! This uniform will be set at a different price than other uniforms.
 

 Character Improvements

Captain America, Black Widow and Daredevil will all be receiving a makeover.

Captain AmericaCaptain America will be receiving a small buff to his 3 skill.

Black WidowBlack Widow will be receiving a small buff to her 3 skill.
DaredevilDaredevil will be getting a few small buffs to his skills this update.
 

Shadowlands Improvements

Daredevil has finally settled on the changes to Shadowlands, and is finally unveiling his plans!

Shadowlands Expansion!

Shadowlands has now been expanded to 30 Floors! Face some of the most powerful foes in the game at the top of the tower!


As Shadowlands has been increased to 30 floors, you will now need to clear all 30 floors in order to contest the King of the Hill mode! Shadowland will be available 08/11 01:00 (UTC+0) or 08/10 06:00PM (PDT). 


A New Challenge: Entry ModeEntry mode has been added to the list of possible modes that you can face in Shadowlands. The mode is similar to Alliance conquest, where you have to choose up to 6 characters in two teams and then engage in 3 on 3 combat! Unlike Alliance Conquest, you will have full control of your characters in this mode.



To win, you will need to wipe out the enemy team within the time limit. There are a possible 3 rounds to play!


New Rewards to CollectFrom floor 26, you will be able to earn M’Kraan Crystals, Phoenix Feathers, and the all new ‘The Hand’s Chest’ or “Daredevils Chest”. These chests can give some amazing items for you to take away.
You can check the content of the chests by pressing the inspect button at the bottom right of the image. This will show you all the possible items that you can get from the chest.

New Bonuses to earnIn addition to the existing rewards, if you complete a stage with 3 or more 6 Characters you will take away extra rewards.



You can check the additional compensation by pressing the button on the lower left corner of the screen.
If you complete the stage whilst satisfying the criteria, you will be rewarded with one bonus item! 
Other Changes
1. Some Boss Mode stages have had their special objects modified.
EX) The Incense Burners on the Rocket Raccoon Stage have been modified.

2. As we have added a new stage type, the configuration of each floor has changed.


World Boss Ultimate: Thanos Infinity Added.
The Ultimate challenge, Thanos Infinity has been added to World Boss Ultimate mode! Thanos has collected all the Infinity Stones, and has decided to take the training wheels off. Are you ready to defend the Universe against its greatest threat?



Now that Thanos (Infinity) has been added, the final World Boss Ultimate schedule has been completed.

On Sundays, you will be able to select which of the World Bosses you would like to challenge.

Alliance Changes
We have made a few quality of life changes for alliances!

Alliance LogsA new Alliance Log has been added. This log will show when users are joining/leaving an alliance, donations received, Alliance Challenges etc. You can check all the information in the panel shown below!



New Conditions for joining an AllianceYou can now set a minimum S.H.I.E.L.D. Level for joining an alliance.

Agents who have a lower level than the one set cannot join the alliance. You can change the conditions for joining an alliance every 24 hours. 

Alliance DetailsWhen looking at an Alliances Details, you can check what the Alliances current store level is.




Alliance Achievement Shortcuts added
New buttons have been added in the Alliance Achievement window which will allow you to go straight to the content that needs to be completed.



New Alliance IconsA new X-Gene Alliance Icon has been added!

Alliance Bonus Effect ChangesAlliance Bonuses will now be applied to all content in the game, based on your Alliance level! 
The Bonus effects will still increase according to the level of your Alliance.

Hero Management Menu Improvements

To make it easier for you to manage your favorite heroes, we have made several changes to the hero management windows.

Hero Management UI ChangesThe UI has been modified to make it easier to use.


-Information about the characters equipment can now be found in the Character Gear tab
-You can now view the character’s growth progress in the details window.
-A Character’s Custom Gear is available to see in the Custom Gear Window
-Character Usage tips can now be found in the Skills menu.

Sorting ImprovementYou can now select any character to become your favorite characters. Favorite characters will appear at the front of the character selection list.



In addition to the new favorite tag, you can also sort the character selection by Level and Rank, in addition to the current Tier sorting.



New Equipment OptionsThere have been modifications to the way that gears work. Gears 1-3 will have 3 fixed stats, whilst gear 4 will have one optional stat. The third fixed stat for each character will be the following:

Gear 1: All Attacks Increases
Gear 2: All Defenses
Gear 3: HP

The numbers given for each of these stats is equivalent to high rolling every option. The amount you gain from each of the equipment slots will increase as the gear levels up.

Gear 4’s sub stat can be changed. It features the usual stats which were in slot 4, as well as 2 or 3 others which are recently added. You can check which stats you can roll for the fourth gear in the characters gear window!



ISO-8 Management Changes
Changes have been made to Chaotic ISO-8’s! You can now choose which ISO-8 you want to roll/combine, and the stats will be fixed based on the FIRST ISO-8 you select to combine. This means that you will now be able to control what the stats of your Chaotic ISO-8’s are.
 


We have also removed the level cap for unlocking ISO-8 slots. All characters will be able to use all 8 slots from level 1!


Detailed Window Improvement
If you have reached the cap for certain bonuses on your character, the numbers will display as yellow in the character details window.



Challenge Content ChangesThe Daily and Weekly Challenge panels have been combined. The new window will show different achievements that you need to complete each day, and as you complete those achievements, you will work towards your weekly Achievement! Complete 30 Daily Challenges and you will be able to claim the maximum weekly reward!



Other Challenge panels have also been simplified. The Character panel will include all challenges associated with your characters (Leveling up/Advancing to Tier-2). The Event Panel has been changed to the Forum panel, which includes rewards for making friends in game.
Due to the update, Weekly challenges will be reset. If you do not collect your weekly rewards before the update, they will disappear.
Other Improvements
1. Guide Quests have been modified
-Guide Quests will now allow you to receive rewards directly from the “Quest Complete” Dialogue
-Layout of the Quest popups have been improved
-Some tutorials and quests have been changed in Heroes Journey
-Some rewards in Hero’s Journey have been improved
-Players will no longer be able to start a Journey of Growth after the update
-Players will no longer be able to proceed through the Journey of Growth tutorial menus
-Players will no longer be able to start a Journey of Growth after the update
-Quests can be completed via the tutorial in Hero’s Growth

*Those who are currently in the process of completing Journey of Growth will still be able to complete the quest. 
*Heroes Journey will still remain

2. The tutorial stage has been improved.
3. Some of the loading screens in game have been changed.
4. Added a new graphic setting: Very Low.
-Very low reduces the resolution by 50%, and in game effects are removed or minimized as much as possible.
5. Comic Cards will now show their possible rolls, and the %’s gained for a cards level.
6. Comic Cards will now show you where they can attained


7. The UI of Co-op mode has been improved so that you can now see the number of rewards that can still be obtained.
8. The tooltip when using autoplay for the first time has been improved.
9. If you acquire enough biometrics to rank up a character from a mission, a new detailed information window will be displayed that will show you detailed stats for upgrading the character.
10. If there is currently no Character Ranking event, and you change the filter of the character list to show “Event heroes”, you will be shown a message saying that there are no Hero Ranking Events.
11. Cyclops second option on the ‘X-Band’ changed.
                Before: All Defenses
                After: Increased HP
12. If you have completed your daily entrance limit in Epic quest, you will still be shown a retry button so you can easily return to the mission ready window. However if you spend all your entries, and try to start the battle again. You will see a pop up telling you that you have no entries remaining.
13. If you are playing through a mission, and you acquire a new kind of item, a small description of what that item is for will show up.
14. You can now select how many Black Anti-matter you would like to fuse using the +/- buttons on the screen.

This is only possible for fusing Black Anti-matter. Dismantling Black Anti-matter is not included. 15. If a character acquired from the package is available to be ranked up, a detailed stat window will show explaining the effects of the rank up.
16. Biometrics Selectors will now show more information about the character you currently have selected. It will display how many biometrics you currently have, as well as more of the character details.

17. In the ‘Status Board’ menu, ‘Veiled Secrets’ will now accurately show how many times you can enter the mode.
-If you have only unlocked ‘Magneto’s Might’ it will show that you can enter 2 times.
-If you have completed ‘Rise of The Phoenix’ it will display that you can enter 4 times.
18. World Boss Ultimate: Supergiant stage has been modified:
-Supergiant’s defense figures have been adjusted
-The value of the effects applied to summons has been adjusted according to Supergiant’s Defense
19. The following bugs from the 3.2 update have been fixed:
-When leveling up Native Tier-2 characters, biometrics will now be consumed normally.
-Changing notification settings via the in-game menus should now work correctly.
-Animations for character revives should now be fixed.
20.  Ancient One’s skill “Inner Self” now has a 75% transparency clarification. The skill will also give Ancient one a 10% Dodge boost.
21. Fixed an issue with Jean Grey’s “Phoenix Awaken” skill where if an enemy was being switched out, the skill would not work. 

Dienstag, 1. August 2017

Freitag, 17. Februar 2017

#swgoh meets #swtor - Update brings Darth Nihilus - #starwars


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Characters:

  • Darth Nihilus- Sith Support that can instantly defeat enemies by draining cooldowns
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  • Sith Trooper- Sith Tank who Taunts and ignores enemy Protection
  • Sith Assassin- Elusive Sith Attacker with Stealth synergy
Ships
  • Kylo Ren’s Command Shuttle
Durable First Order Support with unparalleled ability to manipulate allied Turn Meter
Content

  • Moraband Sith Temple
  • Jedi Knight Sentinel (PVE)
Captain Phasma Rework
She’s a tad late (detour to the trash chute perhaps?), but Captain Phasma is finally here to round off the updates to the First Order faction. Phasma's VICTORY MARCH ability will now be prioritized over other abilities while under AI control. We have also expanded her Zeta ability, FIRE AT WILL, which now grants First Order allies Advantage for 2 turns at the start of each encounter and prevents them from being Critically Hit while they have Advantage, in addition to previous bonuses.

  • VICTORY MARCH ability will now prioritize Victory March over other abilities while under AI control.
  • FIRE AT WILL, Zeta grants First Order allies Advantage for 2 turns at the start of each encounter, and prevents them from being Critically Hit while they have Advantage.
Revisit your First Order squad today!
SITH FACTION PASS
Count Dooku
Basic: Hindering Press

  • Can now debuff non-Jedi, and chance to debuff Jedi is increased.
  • Omega: Can't be Countered in addition to +15% Damage.
Special: Force Lightning
  • Chance to debuff increased.
  • Omega: 50% chance to inflict Shock in addition to +15% Damage.
  • Damage increased.
Unique: Flawless Riposte
  • ZETA: Count Dooku gains Critical Hit Immunity for 1 turn and recovers 10% Protection whenever he counterattacks.
Darth Maul
Leader: Dancing Shadows

  • ZETA update: The Stealth and Turn Meter from this ability now ignores Taunting allies.
Darth Sidious
Basic: Deathstroke

  • Ignoring Defense no longer prevents Critical Hits.
  • Omega: Now doubles chance to ignore Defense if target is debuffed.
  • Damage increased.
Special: Demoralizing Blows
  • Omega: Now Inflicts Expose in addition to previous bonus.
  • Damage increased.
Leader: Unlimited Power
  • Omega: +1% Critical Chance, +10% Critical Damage, Sith allies gain 2% Offense until the end of battle when they score a Critical Hit.
Darth Vader
Basic: Terrifying Swing

  • Omega: +15% Damage in addition to +15% Ability Block Chance
  • Damage increased.
Special: Force Crush
  • Damage increased.
Savage Opress
Basic: Staggering Blow

  • Now always has 50% chance to inflict Offense Down, doubled on Crit.
  • Damage increased.
Special: Overpower
  • Omega: Deal massive damage if the target has 50% Health or below, in addition to previous bonus
Leader: Pain is Weakness
  • Changed to % Defense. Defense maxes out at 75%.
  • Omega: +15% Defense and +30% Tenacity.
Unique: Brute
  • At the end of his turns, Savage dispels all debuffs from a random other Sith ally, and gains those debuffs.
  • ZETA: Gain Heal Over Time when damaged, Buff Duration + 1, +50% Turn Meter Gain Chance, Dispel all debuffs from Savage whenever he is Critically Hit
  • Whenever Savage takes damage, he gains Offense Up, Defense Up, and Heal Over Time for 2 turns and gains 30% Turn Meter. At the end of his turns, Savage Dispels all debuffs on a random other Sith ally and gains those debuffs for 1 turn. Dispel all debuffs from Savage whenever he is Critically Hit.
LORD OF HUNGER PACK
Once you make it through the Lord of Hunger event, Level up your Sith with one of the available Packs in the Store! These packs also include Credits and ability materials. PLUS a chance for an Omega ability material! Please note that there are three distinct and separate packs-listed here:

  • Darth Nihilus
  • Sith Assassin
  • Sith Trooper
Each pack guarantees at least 5 shards for one themed character with a chance to get 30 SHARDS! Minimum 5 shards per pack. BONUS with each purchase:
  • 125,000 Credits
  • 1 MK III ability materials
  • 3 MK II ability materials
  • PLUS a chance to get: 1 Omega ability material
Kylo Ren Command Shuttle Bundle
Crush the Resistance with the Kylo Ren Bundle! Get shards to unlock (or upgrade) Kylo Ren and blueprints for his new 4* Command Shuttle. This bundle includes 80 shards for Kylo Ren, 50 shards for Phasma, 25 shards for First Order Stormtrooper, and 80 blueprints for his Command Shuttle. This Bundle unlocks at Level 64
Pack Contents:

  • Crew Shards: Kylo Ren (x80)
  • Crew Shards: Phasma (x50)
  • Crew Shards: FO Stormtrooper (x25)
  • Ship Blueprints: Command Shuttle (x80)
  • Ship Building Materials
  • Ship Enhancement Droids
  • Credits
  • XP Training Droids
Sith Order Bundle
Unleash your fury with new Sith Order Bundles! Each Bundle contains character shards for ONE Sith character. There will be four bundles available. One for EACH of the following characters listed below:

  • Darth Maul
  • Savage Opress
  • Count Dooku
  • Darth Sidious
Pack Contents:
  • Character Shards x80 (to fully unlock this character at 4 stars)
  • Credits
  • XP Droids
  • Ability Mats
  • And Gear (to level and upgrade your Sith)
CHROMIUM UPDATE
A new selection of characters have been rotated into Chromium Packs, with a couple old favorites being rotated out. Here’s the breakdown:
OUT

  • Ahsoka Tahno
  • Biggs Darklighter
  • CT5555
  • Jawa
  • Luke Skywalker
  • Poggle the Lesser
  • Rey
  • Royal Guard
  • Teebo
  • Tusken Raider
  • General Veers
IN
  • Chirrut Imwe
  • Cassian Andor
  • K-2SO
  • Jyn Erso
ALLY POINTS??
We are discontinuing tournaments for the foreseeable future. Given this change, we will be removing ally points from the following locations:

  • Galactic War shipments
  • Daily activities
But why? How? Explanation?!? Fret not! Our handy dandy @CG_TopHat will be posting an announcement breaking this change down further soon.
BUGS
LANGUAGE

  • German text for Jawa Scavenger's "Dismantle" ability has been correctly translated to reference a singular enemy target instead of plural.
CHARACTERS
  • Anakin Skywalker: Fixed an issue where Anakin's Basic attack "Deft Bladework" was not correctly applying Buff Immunity to the target unless the Healing Immunity was also applied.
  • -Boba Fett Leader turn meter gain from Thermal Detonators on ally side now correctly gives 15% instead of 10%
  • Darth Maul: “Whirling Blades” now applies the Daze effect before determining if a unit can counter attack or not.
  • Darth Vader: "Inspiring Through Fear" will no longer reduce Turn Meter twice on attacks from characters who are both Empire and Sith.
  • Darth Vader: "Inspiring Through Fear" will no longer reduce Turn Meter when attacks are Evaded.
  • Death Trooper: Counter chance reduction from Daze inflicted by "Track Down" will now properly expire when Daze expires.
  • Death Trooper: Deathmark inflicted by "Terminate" will now expire when the affected unit is defeated.
  • Death Trooper: Fixed an issue with the Death Trooper's shadow missing
  • Director Krennic: Fixed an issue where the Ability Block inflicted by "Director of Advanced Weapons Research" could fail to apply.
  • Emperor Palpatine: Fixed an issue that could cause "Emperor of the Galactic Empire" to grant double Health and Turn Meter on attacks beyond the first within one turn (Assists, multi-attacks, etc.)
  • Geonosian Solider: Fixed a bug that prevented the damage bonus on Geonosian Soldier's "Swarm" ability from stacking with Offense Up.
  • Jawa Scavenger and HK-47 will no longer apply Defense Down when the attack is evaded.
  • Rex: Fixed a bug that could allow the bonus damage inflicted by “Subdue” ability to trigger effects that trigger on receiving damage from an attack.
  • Savage Opress: Fixed an issue with buffs from Savage Opress's Unique ability persisting through phases.

GENERAL
  • Abilities - Units that can apply Offensive Down no longer apply it to targets that Evade
  • Critical Damage Up: Buff tooltip now correctly states that it gives +50% Critical Damage.
  • Healing Immunity: Debuff now correctly blocks Protection healing.
SHIPS
  • Fixed an issue where TIE Reaper was removing enemy Capital Ship Turn Meter even after he was defeated.
RAIDS
  • Enraged enemies during Raids now also gain 100% Accuracy and inflict a permanent Healing Immunity when they damage enemies with attacks, in addition to the greatly increased Offense they already received.

What's Ahead
Our next update will focus on quality of life improvements in game. Stay tuned!

Mittwoch, 15. Februar 2017

#mff - Update 2.9 released this night - #MarvelFutureFight #Marvel

 Agents of S.H.I.E.L.D.

We are pleased to bringing you the full details of Marvel Future Fight 2.9.0. We are pleased to announce the Inhuman Royal Family are making their way to the game. And there is also something about a Dark Ruler or something, not sure about that one though! Let's get into it! 


▣ 7 New Characters

We welcome the Inhuman Royal Family (and a couple of Nu-Humans) to Marvel Future Fight. Moon Girl, Karnak, Gorgon, Inferno, Crystal and Maximus have been added to Future Fight. The Ruler of the Dark Dimension, Dormammu, also makes his way into Future Fight as a Native Tier-2 Character.
 


 * Moon Girl, Gorgon, Crystal, Maximus are available through Inhumans Special Missions.
 * Inferno will be available as a shifter in Inhumans Special Missions, he is also available through Get 20 Biometrics Daily product.
* Dormammu is available through quest pack ‘The ruler of Dark Dimension’.
 * Numbers are based on skill level 1.

New Team Bonuses and Achievements have been added.


▣ 3 New Uniforms

New Uniforms for Black Bolt, Ms. Marvel(Kamala Khan), and Elsa Bloodstone have been added.
 

 * New Uniforms are available discounted price for a short period, you will be able to check their specific features in the Uniform Room.


▣ 1 New Tier-2 Skill

 Ms. Marvel (Kamala Khan) join her fellow Inhumans as she will be able to advance to Tier-2.

 

[Advancement?]
  A character which is Advanced from Tier-1 to Tier-2 will gain a stat increase, as well as a new passive skill.    


▣ New Special Mission and changes

 1. New Special Mission – Inhumans -
   We head to New Attilan on a quest to stop Maximus’s nefarious plans! The New Special Missions based on the Inhumans has been added to the game.

 

 2. Special Mission Changes
  
  1) Unlimited Entry Changes and Energy Consumption changes
The duration of the “Unlimited Entry” for special missions has been decreased to 20 minutes. This will be used to make time for other content. Energy Consumption and the amount of rewards will also be changed.

Unlimited Runs no longer require a bar to fill up. You can start your unlimited run at any point by simply pressing the “Unlimited” button.
 

   - You can also recharge your unlimited entry by using Crystals
   * You can only Recharge up to 5 Times per server reset.

 2) Hidden Route
Hidden Routes have been added to the Inhuman Special Missions. You will have a chance of finding a Hidden Route as you run through the stage, which will award you with extra items.
 
 

- Extra rewards are available once you clear the Hidden Route!

  Hidden Routes also have a daily limit. Using Hidden Tickets will allow you to find the Hidden Route as many times as you wish.
   [Hidden Ticket?]
   This is an item gives you a 100% chance to find the Hidden Route. You can use this item when you enter the stage with Hidden Route available.

 3) Quest Pack
    The Quest Packs are filled with new quests for you to complete in special missions.

Choose which Quest Pack you wish to focus on and work through those achievements! The Rewards will be yours once you complete the quests.

    If you manage to clear all the quests, you will also be rewarded with a completion reward.
 
 


▣ Alliance Changes


 1. Alliance Emblems
  To give you more choice in personalizing your alliance, we have added the Alliance Emblems!
  Alliance Emblems can be edited via [Manage Alliance] - [Change Alliance Emblem].

  This Emblem will be shown in Alliance Battle and Alliance Tournament.
 


 2.Alliance Donation 
You will be able to donate resources to your Alliance. Donating Gold or Alliance Mementos will help to level up the Alliance Shop. If you donate resources to your alliance, you will be given Alliance Tokens, which allows you to purchase items in the Alliance Shop

This feature is available to all members of an Alliance.
 


Donations will raise Alliance Points and Alliance Shop EXP. Based on the amount donated, you will acquire a certain amount of Alliance Tokens.
 * There is a daily limit for donation, and it will reset when the server resets.

3. Alliance Store
The Alliance Store will allow you trade your Alliance Tokens for items. Depending on the level of your Alliance Store, you will be able to purchase better items!

 

 These Items are only purchasable with Alliance Token.
 [Alliance Token?] This is a token that you can acquire through Donation.


▣ Co-Op Changes

The rewards system for Co-Op has been changed. You will no longer attain rewards at the end of each match. As you complete matches, you will fill the gauge at the bottom of the screen. When this gauge hit's 100%, you will be able to collect your rewards. 

 

Based on your Rank in the Co-Op mission, the bar will be filled. Once it is filled, you can head to the character select screen and press the Reward Acquired button to collect your reward. 
 

  - Rewards are available to collect 5 times a day. The first clear will be conditionless, however, to obtain the other rewards, a small fee of Clear Tickets is required. 
  * Obtainable Rewards will be reset at Server Daily Reset Time (15:00 UTC+0)

 Completion Reward slots will be unlocked based on VIP ranks, and the amount of each slot will vary based on the number of characters that met the condition.
 

 - Rewards can be increased based on the number of characters you have. It will also raise the bonus level which will make rewards better. Check the upper right corner to see which bonus is activated.

▣ Uru Enhancing Changes

To make enhancing Uru less of a Time Sink, we have added a Batch Amplify and Enhance all feature.

 1. Auto Amplify
You can now Amplify Uru up to 10 times using the Auto Enhance Button. It automatically tries to amplify Uru, and will stop once it has successfully amplified to the next rank.
   * Number of amplifications may vary based on the amount of materials in your inventory.

 


 2. Batch Amplify
  You can amplify batches of Uru using the Batch Amplify feature. This will attempt to amplify 10 Uru’s of a particular rank and type to the next rank of Uru.  
* Number of amplification attempts may vary based on the amount of materials in your inventory.
 


▣ Epic Quest Changes

 1. Memory Missions and Dark Dimension daily entry changes
   Daily entry has been reduced to 3. Rewards and Energy costs have also been modified.
   * Total Rewards will be comparable to the current system.

     > Required Entry Fee
     - Memory Mission: 12 Energy
    - Dark Dimension: 60 Dimension Debris

 2. Memory Mission unlock condition changes
   You can now run all stages, even if you haven’t beaten the lower difficulty ones.

▣ Other Changes

1. Auto Reroll for Gears and ISO-8’s will be able to use all gold available (previously, if you had less than 200,000 Gold, it would not allow you to reroll).
2. A new color indicator has been added to show your gears have the Maximum Stat available.
3. A Time Indicator has been added to the Dimension Rift Ready screen which will show you to see how long is left in the rift.
4. Chat Language Selection has been improved. Flag Icons have been removed and it will now show a list of languages available.
5. Fixed an issue with Epic Quest mission ‘Last Test’ that showed the reward from the next mission.
6. Fixed an issue with Doctor Strange’s Uniform upgrade requirement not automatically refreshing.
7. Fixed an issue with Bullseye where his skills could still be heard if the app was muted.
8. Fixed an issue with Live Battleworld where an Opponent’s character did not disappear after it got defeated.
9. Fixed an issue with Buff Icon missing in World Boss Invasion in certain situations.
10. Fixed an issue with skill preview button is not showing in Uniform room in certain situations.
11. Elsa Bloodstone’s skill “No Mercy” will now have full i-frame.
12. Yellowjacket’s stats have been modified.
 

* Stats are based on level 60 including Uniform.