Tomorrow, we plan to release two more quick fixes:
We have to carefully air traffic control the various pieces of that release along with any updates we’d want to get out to you guys.
Key areas we’re also looking at:
- We are reworking the allocation of hit points to the health bar segments. This should give a better indication as to which characters have greater or fewer hit points.
- On Friday we increased the speed of manual combat for all modes to match Galactic War (currently the fastest mode). We will now also increase the speed of Auto to match Galactic War.
We have to carefully air traffic control the various pieces of that release along with any updates we’d want to get out to you guys.
Key areas we’re also looking at:
- Addressing concerns that Galactic War is taking longer than it used to for players
- Investigating bugs and tuning issues reported for various characters
- Making the fully random drop rate experience more predictable, an oxymoron that’s harder than it seems
- And more
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